Second Life Bans Online Gambling, Unregulated Banks
nSecond Life follows industry
trend; bans online gambling after UIGEA took effect.
nAfter the �World Stock
Exchange� robbery and Ginko financial collapse, Second Life bans unregulated banks:
n�Any
bank, ATM from offering interest or any direct return on an investment, unless
it has proof of a real world government registration or financial
institution charter.�
nGinko ended up owing more than
$750,000 to customers after experiencing a run on the bank, depleting reserves.